Sleipnir

Sleipnir

Large beast, unaligned

Armour Class 11
HP 19 (3d10 + 3)
Speed 20m

STR DEX CON INT WIS CHA
18 (+4) 12 (+1) 13 (+1) 5 (-3) 12 (+1) 8 (-1)

Senses passive Perception 11
Languages
Challenge 1/2 (100 XP)

Passives

Trampling Charge. If the Sleipnir moves at least 6m straight towards a creature and then hits it with a Hooves attack on the same turn, that target must succeed on a STR saving throw (DC 14) or be knocked

Prone
. If the target is Prone, the Sleipnir can make another attack with its Hooves against it as a bonus action.

Actions

Hooves. Melee Weapon Attack: +6 to hit, reach 2m, one target. Hit: 11 (2d6 + 4) BLUNT damage.